1. Organizing My Life

      written by Ray Benefield
      I've even found time to work on Aggro on the bus to work in the morning. I don't have a license, long story. Basically I grew up overseas and couldn't get a license until 18, then instead joined the military and live 15 minutes from work, then had a wife to drive me, and I've just been lazy. Anyways, I squeeze out work in the mornings on the way to actual work during the weekdays. Originally I was doing code, and design, but recently... as in like last week, I've discovered that that time is better spent writing blog posts. I can write quickly, and think quickly for blog posts. So good news, I'll be posting more. More involved tasks aren't really well suited to a 20-30 minute bus ride. Afternoon buses are really packed so I don't get much typing done then. I try though.



      Trimming the Time Fat



      For those that don't know, I have a family (a wonderful wife and an almost 3 year old). I also have a full time job as of last August that I love doing to death and has made me a great software developer. Between those two I don't have a lot of time to do stuff. I've been squeezing out time wherever I can get it. Sleep is a thing that has had to go. I've been trying to find that right balance of sleep. I'm sitting between 4-6 hours regularly, but I also need to ensure that I hydrate the day before and get enough sleep to be able to be productive when I get up. It's hard folks. Sometimes I wake up and just need to fall back asleep. I start working on Aggro anywhere between 2am-4am. And I work until I go to work or Lucas wakes up on the weekends. Lately, I've been able to get at least a single 50 minute session on each weekday and about 3-5 on each weekend day. So on average I'll squeeze out anywhere between 10 and 15 50 minute sessions a week. If I'm lucky with a holiday like Memorial day, then I'll squeeze out more. Then again these past couple weeks I've had the Destiny Alpha.

      I've even found time to work on Aggro on the bus to work in the morning. I don't have a license, long story. Basically I grew up overseas and couldn't get a license until 18, then instead joined the military and live 15 minutes from work, then had a wife to drive me, and I've just been lazy. Anyways, I squeeze out work in the mornings on the way to actual work during the weekdays. Originally I was doing code, and design, but recently... as in like last week, I've discovered that that time is better spent writing blog posts and researching. I can write quickly, and think quickly for blog posts and I can preload articles to read before I leave for work. So good news, I'll be posting more. More involved tasks aren't really well suited to a 20-30 minute bus ride. Afternoon buses are really packed so I don't get much typing done then. I try though.



      Difficult to Master



      This post is mainly just to emphasize... what I'm trying to do here isn't easy. Squeezing in growing my skills for work, spending time with the family, sleep, actually working, and trying to find enough free time to de-stress is a skill in and of itself. I've come a long way, but I'm still learning and adjusting. The good news is that Aggro Tactics is constantly on my mind, I'm always working on some aspect of it. The beauty of the gaming industry is that there are so many parts to a game. Audio, visual, community, coding, design, dedication, teamwork, etc. So much that can go wrong and so much ground that needs to be covered. And I don't want to do it the wrong way. There is that perfectionist in me that always want to start over when I find a better way to do things. That has been my flaw thus far.

      I always say "I can see the light at the end of the tunnel this time". I'm sick of saying that. I'm sick of making promises that I can't keep. The best I can do is take it day by day and just keep pushing. I've got the motivation part down, and I'm working on the time management. I've also got the skills now thanks to my job. I'm getting better with every attempt. I hope that this attempt is the one that will get me to a completed game. Hell I've worked on Aggro TCG, Covet, Aggro 3D, and Congruency. And a bunch of little projects here and there. Lots of attempts, lots of failures, but lots of experience. There are times that I waiver and second guess myself, wondering if the time I've spent has all just been a waste. My great friend Marc knows I've been down that road. It isn't a good feeling. But it happens when you've gone years without anything completed.



      I Have a Dream



      I'm glad I have more time to write posts... I can get a lot more of my thoughts out and have some sort of record of how I've eventually reached my goals. One day I'll have a published game and that will be a wonderous day. I guarantee I will cry on its launch day. Tears of joy of course. :P Who knows how long the road ahead is. All I know is that I've got a map and a lot of destinations I would like to hit on the way. This is a road trip with no idea of when we will reach our final destination. But once we do, this isn't the end as I'll be planning a new road trip, ready for another hell of a journey.